Post by Faith Delacour on Apr 20, 2014 8:18:02 GMT -5
FAITH DELACOUR
21 • DECEMBER 24 • FEMALE • HUMAN • BLOOD • MECHANIC
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Blonde Hair • Blue Eyes • 5'8" • 137 lbs
Appearance,
Standing at five foot eight, Faith is average in height. She has a lean, slightly athletic appearance and boasts a faint tan from being out in the sun. Her hair is short, falling to her shoulders and naturally straight. Colorwise, she keeps her hair its natural blonde and enjoys the dirty blonde and faint strawberry gold highlights that blend in with the rest. The most striking feature about her though, is her eyes, their color being a mix between hazel and blue to produce a unique shade of sapphire blue that slowly fades into a gold ring around her pupils. On top of that, those who can read her well enough would say that her eyes are the most expressive part of her as they hold all her intentions within them.
As far as style goes, Faith likes to wear dark colors ranging from various shades of blue to black, with the occasional white or even autumn colors mixed in because they suit her well. When it comes to exactly what she'll wear, don't even suggest a skirt, dress, or heels because you'll get a death glare if you do. Her preferred attire rests in clothes that are easy to move in and don't restrict her in any way. Usually, this consists of a pair of jeans, a tank top, and a jacket. Sneakers most often are her choice of footwear and accessories are always a must, but they have to be simple like the single bracelet on her wrist or the silver chain with a silver cross dangling from it.
Standing at five foot eight, Faith is average in height. She has a lean, slightly athletic appearance and boasts a faint tan from being out in the sun. Her hair is short, falling to her shoulders and naturally straight. Colorwise, she keeps her hair its natural blonde and enjoys the dirty blonde and faint strawberry gold highlights that blend in with the rest. The most striking feature about her though, is her eyes, their color being a mix between hazel and blue to produce a unique shade of sapphire blue that slowly fades into a gold ring around her pupils. On top of that, those who can read her well enough would say that her eyes are the most expressive part of her as they hold all her intentions within them.
As far as style goes, Faith likes to wear dark colors ranging from various shades of blue to black, with the occasional white or even autumn colors mixed in because they suit her well. When it comes to exactly what she'll wear, don't even suggest a skirt, dress, or heels because you'll get a death glare if you do. Her preferred attire rests in clothes that are easy to move in and don't restrict her in any way. Usually, this consists of a pair of jeans, a tank top, and a jacket. Sneakers most often are her choice of footwear and accessories are always a must, but they have to be simple like the single bracelet on her wrist or the silver chain with a silver cross dangling from it.
Spells and Abilities,
◾Blood Tracking - This is a blood magic spell which requires not only a blood sacrifice from the caster, but a sample of the target's blood. To use this spell, the caster mixes their own sacrificed blood with the sample from the target, usually in a bowl or some kind of container, then drinks the mixed concoction. This allows them to track the user's blood, and find their target no matter how far away they are. Unlike the sigil tracking spell, Blood Tracking does not lose its potency based on distance from the target, making it a much more effective tracking spell. Interestingly, if the target in question can use blood magic, the connection works both ways, and the target will become aware he or she is being tracked, and be able to track in return.
◾Corrupting Infusion - This is a blood magic spell which requires both a sacrifice from the caster AND the presence of the caster's blood in the target victim's body. This can be achieved in a variety of ways, though the most common is forcing the target to ingest the caster's blood. Interestingly, the spell can be set up well in advance of activating it; the caster's blood lying dormant in the target's body until the spell is activated. Upon a sacrifice of blood from the caster, the target will experience immediate and very intense flu-like symptoms, as well as intense physical pain. The intensity of the symptoms increases with the amount of the caster's blood present in the target's body. The purpose of this spell is to immobilize and incapacitate or torture, and can not be used to kill. Though very useful, it does have its downfalls. The spell can be maintained at most for 10 minutes before the caster will begin to experience the same physical symptoms as the target. In addition to this, once the spell has been activated and deactivated once, more of the caster's blood must be forced into the target's body before the spell can be used again on him or her.
◾Vigor Infusion - This is a blood magic spell which is used to strengthen the physical body of the caster. By either sacrificing his own blood or the blood of an animal, and then making a mark on his body, the caster gains increased physical strength, speed, and stamina. The boosts to these physical abilities are proportional to the size of the sacrifice made. This makes it difficult to achieve great heights of power on the fly, as too great of a sacrifice may leave the caster too weak to fight. The average sacrifice of blood will double normal strength, speed and stamina. The downside to this spell is the large strain that it puts on the body. Pushing the physical body past its limits in this way can cause serious damage, and continuous use of the spell for too long will cause extreme fatigue and pain. In general this spell can not be maintained for more than 30 minutes before the physical strain will become too great.
◾Blood Tracking - This is a blood magic spell which requires not only a blood sacrifice from the caster, but a sample of the target's blood. To use this spell, the caster mixes their own sacrificed blood with the sample from the target, usually in a bowl or some kind of container, then drinks the mixed concoction. This allows them to track the user's blood, and find their target no matter how far away they are. Unlike the sigil tracking spell, Blood Tracking does not lose its potency based on distance from the target, making it a much more effective tracking spell. Interestingly, if the target in question can use blood magic, the connection works both ways, and the target will become aware he or she is being tracked, and be able to track in return.
◾Corrupting Infusion - This is a blood magic spell which requires both a sacrifice from the caster AND the presence of the caster's blood in the target victim's body. This can be achieved in a variety of ways, though the most common is forcing the target to ingest the caster's blood. Interestingly, the spell can be set up well in advance of activating it; the caster's blood lying dormant in the target's body until the spell is activated. Upon a sacrifice of blood from the caster, the target will experience immediate and very intense flu-like symptoms, as well as intense physical pain. The intensity of the symptoms increases with the amount of the caster's blood present in the target's body. The purpose of this spell is to immobilize and incapacitate or torture, and can not be used to kill. Though very useful, it does have its downfalls. The spell can be maintained at most for 10 minutes before the caster will begin to experience the same physical symptoms as the target. In addition to this, once the spell has been activated and deactivated once, more of the caster's blood must be forced into the target's body before the spell can be used again on him or her.
◾Vigor Infusion - This is a blood magic spell which is used to strengthen the physical body of the caster. By either sacrificing his own blood or the blood of an animal, and then making a mark on his body, the caster gains increased physical strength, speed, and stamina. The boosts to these physical abilities are proportional to the size of the sacrifice made. This makes it difficult to achieve great heights of power on the fly, as too great of a sacrifice may leave the caster too weak to fight. The average sacrifice of blood will double normal strength, speed and stamina. The downside to this spell is the large strain that it puts on the body. Pushing the physical body past its limits in this way can cause serious damage, and continuous use of the spell for too long will cause extreme fatigue and pain. In general this spell can not be maintained for more than 30 minutes before the physical strain will become too great.
Likes, • Music • Cars • Card Games (preferably poker) • Nighttime • A Good Fight • Ghosts • Reading • Sweets | Dislikes, • Most Vampires • Unnecessary Death • Idiots • Scars • Cars She Can't Fix • Nightmares |
Personality,
When it comes to Faith's personality, you have to ask yourself which side of her you're seeing. Are you seeing the devious little witch or the more insecure side of her? Overall, Faith's personality varies depending on the situation and the people around her.
Most people will see a girl, always armed with a quick wit or some kind of comeback as if sarcasm was dangerously close to her second language. This part of her personality has a built in subconscious troublemaker attitude, often flirting with guys without even realizing it. This side of her is just a ruse though, her public mask and the best way for her to extract information from people. Usually when she's like this, you can be certain that one of two things are happening. Either she's about to cause some major trouble, your heart's about to get broken, everything you know will be hers, or if you're really unfortunate she may just break your face.
For those that are close enough to her to know that her devious exterior is a mask, she'll allow herself to slip into her more withdrawn, quiet, and serious side. Most often, this is when she's planning something but just like the other side of her this is also just another mask she puts on to face the outside. This part of her personality is the one to act tough, quick to frustrate and overall needs a lesson in humility. When dealing with her more serious nature, she tends to be more business like, willing to sell information for the right price whether it may or may not be true.
Even then, there's yet another side of her. The side that she hardly ever lets show. Its the part of her that has let down all her defenses and is willing to be the gentle, insecure girl that she is. If she ever relaxes enough to search out or want some alone time, this will be when she slips back into her more caring, homesick demeanor. If someone intrudes, a few different reactions could occur. Depending on who it is, she could either instantly throw her defenses up or she could try to dismiss it like nothing happened. Most often, the best way to learn something from this side of her is to either earn her trust or stay hidden and just watch.
History,
To Faith, her past is the past and it isn't necessary but to everyone else, her story isn't exactly all sugar and rainbows. She was born and raised in Dublin, Ireland with one older brother to look out for her. Her father was a French businessman who had moved to Ireland with his business. Her mother, a lawyer that had been born and raised on the Emerald Isle. Her parents had been divorced by the time Faith was born and she was in her mother's custody. When Faith reached age 13, they moved to Hollow Hill to distance themselves from the past. Her 18 year old brother began school to become a mechanic shortly after they moved here.
After graduation, her brother opened his own shop quickly becoming the best in Hollow Hill as far as fixing and restoring vehicles went. While her mother was at work, Faith spent time with her brother, watching and learning all he had to teach about what he did. Because their mother was hardly ever home, she spent more time with him than she did at home and they became very close. They spent a lot of time together and he taught her everything he knew, ranging from helping her with her school work to what he did for a living.
After some time, they started drifting apart when her brother started dating a vampire. Originally the woman had planned to pull him away from his family and change him but in the end she lost control the night he took her to meet his family. In a scene splashed with crimson, Faith's mother had been bitten and her heart ripped out. Her brother was lying on the ground, a blood soaked body. The woman turned to face the 17 year old Faith, fully intending to kill her as well. Although Faith could not recall what had happened when the woman attacked, she does remember the pain caused and the fact she felt herself dying. Had it not been for the neighbors, she would be dead.
About a week after the woman lost control at dinner, Faith awoke in a hospital. Doctor's orders were that she had to stay in the hospital until healed and considered fit to leave. During her long stay at the hospital one of her mother's coworkers had come to see her. It wasn't exactly a pleasant visit either. The coworker had come to be the bearer of bad news and to read her mother and her brother's wills. Both had been declared dead by the doctors and Faith herself had been on the brink of death when she had been brought to the hospital. Once released from the hospital, she inherited her mother's home and her brother's shop as well as their earnings. With the help of her neighbor who at the time was a close friend, she was able to keep the shop and continue her brother's work.
Since the passing of her family, she delved into the darkest of arts, Blood Magic, hoping to one day take revenge on the damn vampire that had dared destroy her family. During her off time from work and school, she often either worked in her shop as a distraction or studied the art of magic further. It was during this time that she restored an old motorcycle she bought from someone in town and got it registered as her own. Now at age 21, she has made quite a name for herself as an excellent mechanic with an equally as great business partner.
Other,
I think i pretty much summed everything up.
RP Sample,
Since this is optional, I'd like to refrain from writing one.